Gamelancer Media Corp GAMGF has announced its Q 4th, 2022 financial results, and expects a substantial increase in revenues and gross profit margin for FY 2023. The media production and entertainment company has a projected revenue of $8.6 million, which is a 238% YoY increase. The company's gross profit margin is expected to reach 68%, up 8% YoY, and total expenses are projected to reduce by 36% YoY, with EBITDA predicted to be positive.
According to Jon Dwyer, chairman-employee of Gamelancer Media Corp.
This year is about generating positive EBITDA for Gamelancer and showing that our client spend on TikTok and Snapchat is scalable. The ebbing of data mining in the ad-tech era when targeting consumers was finite, has been severely diminished by legislation that reduces every social media platform's ability to mine data on its users. Advertising has moved away from still images on Facebook to convert users who need a product, thanks to the data collected from their web browsers to an era where creative is once again the tool to convert users to buy a product on-platform. Without data to tell you a user's preferences, where they shop, and what they buy, brands are forced to use creative and appropriate data aggregation to target users and convert them into customers. New data laws have created an industry where creative distribution is the key to converting users to consumers. Gamelancer's growth is supported by strategic partnerships with TikTok and Snapchat, as well as its unique business model. The recent change in the Ad-Tech era towards creative and appropriate data aggregation, following the ebbing of data mining, is another factor contributing to Gamelancer's success. Brands have to use creative data aggregation to target users and convert them into customers. Creative distribution is now the key tool to convert users to consumers, as a result of new data laws.
Gamelancer's collaboration with major brands such as Samsung, NFL, and Schedule I Financial Institution has resulted in significant engagement and conversion results, resulting in repeat business and increased budgets with each subsequent campaign. This repeat business is responsible for a large portion of Gamelancer's current revenue and projected guidance in its financial forecast.